- cross-posted to:
- offtopic
- technology@lemmy.world
- cross-posted to:
- offtopic
- technology@lemmy.world
Pluralistic: “If buying isn’t owning, piracy isn’t stealing” (08 Dec 2023)::undefined
Pluralistic: “If buying isn’t owning, piracy isn’t stealing” (08 Dec 2023)::undefined
I see this argument a lot.
I’m someone who has been gaming since the C-64 days (load “*”,8,1), and honestly I think I’ve lost more games through data corruption on the physical media, simply losing a disk, having a compatible operating system go away, or having the physical media hardware no longer be supported. I actually like the fact that I can just re-download a game whenever I want to play it.
I’ve had a bit less luck with streaming audio, where a service will have licenses for some but not all of the tracks of an album (that’s really annoying), but the trade off there is that I’m not actually buying it, and as a result I have access to god knows how many artists and albums.
The one that really gets me is the fragmentation of video content among a dozen or more services, but hopefully we will start to see a move back towards consolidation there.
I agree love being able to just download games.
But with those old games, I’ll bet most of them you could play again via an emulator or something similar.
Fair point. If I get the itch to play something old, I’ll usually just check gog to see if it’s been ported. It’s probably been about ten years ago now, but I finally went through my old software box that had been sitting in a closet forever and tossed games like Wasteland on 3.5” floppies. Oddly, one of the toughest ones to toss was Darklands, which I would never play again but which at the time sucked me in like few other games ever had.
And now apparently it’s available on Steam and works on the Deck, so I might actually try it out again…
But, again, that’s my point.